AI Insights · Timothy · April 2022
Top 5 3D Realistic Games on iOS in Czech Republic Q1 2022
In Q1 2022, the top 5 3D realistic games on iOS in the Czech Republic demonstrated notable trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
The first quarter of 2022 saw intriguing trends for the top 5 3D realistic games on iOS in the Czech Republic. Here’s a closer look at how these games performed in terms of downloads, revenue, and active users.
World of Tanks Blitz™ from WARGAMING Group Limited experienced a decline in weekly downloads, starting from around 812 in late December to approximately 358 by the end of March. The game's weekly revenue displayed fluctuations, peaking at $6.6K in mid-January before descending to roughly $4.6K at the end of the quarter. Active users also saw a gradual decrease from about 2.5K to 2.1K over the same period.
Call of Duty®: Mobile by Activision Publishing, Inc. began the quarter with around 1.8K downloads per week, dropping to 756 by the end of March. Revenue was quite variable, with a noticeable spike to $8.9K in early February, followed by a dip to $3.5K in mid-March, and a rebound to $7.5K at the end of the quarter. The game’s active users ranged between approximately 19.6K and 16.4K throughout Q1.
PUBG MOBILE from Tencent Mobile International Limited saw its weekly downloads decrease from 1.9K to around 713. Revenue peaked at $9K in mid-January, then fluctuated, ending the quarter at around $7K. Active users remained relatively stable, averaging around 16K to 17K throughout the quarter.
State of Survival: Zombie War from FunPlus International AG showed a decline in weekly downloads from approximately 1.5K to 596 by the end of March. Revenue peaked at $9K in mid-January and showed fluctuations, ending at around $5.2K. Active users decreased from about 6.7K to 5K during the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts started the quarter with around 734 downloads per week, with fluctuations, ending at 925. Revenue showed significant spikes, peaking at $4K in late January and ending the quarter at around $2K. Active users remained steady, averaging between 9.5K and 10.6K across Q1.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.